Translations:Udon/17/en
From VRChat Wiki
- Create a new game object in your scene.
- Add an
Udon Behaviourcomponent to the object. - Below the "New Program" button click the dropdown and select "Udon C# Program Asset".
- Now click the "New Program" button. This will create a new UdonSharp program asset for you.
- Click the "Create Script" button and choose a save destination and name for the script.