Translations:Udon/17/en

From VRChat Wiki
  1. Create a new game object in your scene.
  2. Add an Udon Behaviour component to the object.
  3. Below the "New Program" button click the dropdown and select "Udon C# Program Asset".
  4. Now click the "New Program" button. This will create a new UdonSharp program asset for you.
  5. Click the "Create Script" button and choose a save destination and name for the script.