Community:Venice Immersive

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Venice Immersive is the extended reality (XR) competitive section of the Venice International Film Festival, organised by La Biennale di Venezia.[1] VRChat has participated as a platform partner since 2022, with a dedicated VRChat Worlds Gallery featuring curated selections of virtual worlds presented to on-site festival visitors.[2] The festival takes place on Lazzaretto Vecchio, a historic island opposite the Lido di Venezia.[3]

Overview

The section was previously known as "Venice VR Expanded" and was renamed "Venice Immersive" in 2022 to reflect the broadening scope of immersive media beyond virtual reality.[1] It exhibits immersive work across a range of media, including virtual worlds.[4] Liz Rosenthal and Michel Reilhac curated the programme.[2]

VRChat's involvement includes promotion and submission support for VRChat worlds, organised presentations of selected worlds to on-site attendees, which are run in parallel with the public festival dates. On-site staff assist attendees into VR, while community members guide tours through the selected worlds.[4] Mike Salmon, a VRChat community member known as Manglebird, has served as producer of the Worlds Gallery, scouting worlds and coordinating the tours across editions.[5][6]

Editions

2022

The 2022 edition was the first to carry the "Venice Immersive" name and the first to include a dedicated VRChat Worlds Gallery, presenting 30 virtual worlds.[2][7] Selected worlds were presented through curated world-hop tours lasting approximately 75 minutes each, with virtual docents guiding attendees and physical docents assisting participants on site.[2]

2023

The Worlds Gallery at the 80th Venice International Film Festival featured 24 worlds, including 23 from VRChat and one from EngageXR, as part of a programme totalling 43 immersive projects from 25 countries.[8][9]

2024

At the 81st Venice International Film Festival, approximately 20 VRChat worlds were selected for the Worlds Gallery, with three VRChat worlds also appearing in the main competition.[5][10] The Venice Immersive Grand Prize went to Ito Meikyū by Boris Labbé.[11]

2025

The 82nd Venice International Film Festival ran from 27 August to 6 September 2025.[4] The 2025 programme presented 69 projects from 27 countries: 30 works in competition and 34 out of competition. The out-of-competition strand included 23 VRChat worlds in the Best of: Worlds category, created by independent artists from around the world.[12][13]

A March 2025 developer update directed world creators to the VRChat FAQ for submission categories, including In Competition and Best of: Worlds.[14] During the festival window, VRChat used Bluesky to promote in-client access to Venice Immersive programming, to highlight The Reality of Hope and a related in-world exhibit, and to promote a developer stream that included hopping through Venice Immersive experiences.[15]

Jury and awards

The Venice Immersive jury for 2025 consisted of Eliza McNitt (president), Gwenael François, and Boris Labbé.[16] McNitt is an American filmmaker known for the VR series Spheres; Labbé won the Venice Immersive Grand Prize in 2024 for Ito Meikyū.[16][11]

The jury awarded three prizes from the main competition programme:[17][18]

  • Grand Prize for Best Immersive ExperienceThe Clouds Are 2000 Metres Up by Singing Chen, a free-roaming VR experience adapted from a short story by Taiwanese author Wu Ming-Yi.
  • Special Jury PrizeLess Than 5 Gr of Saffron by Négar Motevalymeidanshah, a VR experience following an Iranian immigrant in Berlin.
  • Achievement AwardA Long Goodbye by Kate Voet and Victor Maes, an animated interactive VR installation about a pianist with dementia.

Official resources

References

  1. 1.0 1.1 "Venice Immersive 2022 comes to VRChat" on Mixed. 2022. Retrieved April 9, 2026.
  2. 2.0 2.1 2.2 2.3 "#1119: Venice Immersive Preview with Co-Curators + Expanded VRChat World Gallery Exhibition" on Voices of VR Podcast. Retrieved April 9, 2026.
  3. "Venice Immersive at Lazzaretto Vecchio" on Visit Lido. Retrieved April 9, 2026.
  4. 4.0 4.1 4.2 "Venice Immersive 2025 - VRChat FAQ" on ask.vrchat.com. Dated March 2025. Retrieved April 8, 2026.
  5. 5.0 5.1 "#1443: Venice Immersive Worlds Gallery Producer Mike Salmon on the 2024 Selection of VRChat Worlds" on Voices of VR Podcast. Retrieved April 9, 2026.
  6. "#1141: Venice Immersive VRChat Worlds Gallery Producer Mike Salmon on Curating the Frontiers of DIY World Building" on Voices of VR Podcast. Retrieved April 9, 2026.
  7. "Venice Immersive" on La Biennale di Venezia. 2022. Retrieved April 9, 2026.
  8. "Official 2023 Venice Immersive selection announced" on La Biennale di Venezia. 2023. Retrieved April 9, 2026.
  9. "Venice Immersive 2023: A Complete Line-Up" on XRMust. Retrieved April 9, 2026.
  10. "Venice Immersive 2024 - VRChat FAQ" on ask.vrchat.com. Retrieved April 9, 2026.
  11. 11.0 11.1 "Ito Meikyū" on La Biennale di Venezia. 2024. Retrieved April 9, 2026.
  12. "Venice Immersive Selection and Competition announced" on La Biennale di Venezia. 2025. Retrieved April 9, 2026.
  13. "Venice Immersive Announces 2025 Competition Line-Up" on UploadVR. Dated July 17, 2025. Retrieved April 8, 2026.
  14. "Developer Update - March 27 2025" on ask.vrchat.com. Dated March 27, 2025. Retrieved April 8, 2026.
  15. "@vrchat.com" on Bluesky. Dated August 27 and 29, 2025. Retrieved April 8, 2026.
  16. 16.0 16.1 "Doug Liman XR Thriller 'Asteroid' Leads Venice Immersive Competition Lineup" on Variety. 2025. Retrieved April 9, 2026.
  17. "New Standards in Storyliving: The Best of Venice Immersive" on AR Insider. Dated September 15, 2025. Retrieved April 9, 2026.
  18. "The winners of the Venice Film Festival 2025" on Cinema Reporters. 2025. Retrieved April 9, 2026.