Controls/it: Difference between revisions
(Updating to match new version of source page) |
(Created page with "==Controlli primari==") |
||
Line 9: | Line 9: | ||
</div> | </div> | ||
< | <span id="Primary_controls"></span> | ||
== | ==Controlli primari== | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> |
Revision as of 10:26, 12 December 2024
Controls are arrays of inputs on controllers and devices to navigate VRChat. VRChat supports several operating systems, with multiple combinations of devices and controllers. Some of these controls can be configured in the Settings Menu. Depending on the platform you are using VRChat on, you may be able to customize controls further by using the Settings menu in VRChat, or your device's dashboard.
The Settings Menu within VRChat details the button mappings for the device you’re currently using. Below are the default configurations:
Controlli primari
These are the basic controls for navigating and interacting within VRChat that apply to the different input types:
Action | Keyboard/Mouse | VR Controller | Gamepad (Xbox) | Mobile |
---|---|---|---|---|
Move | WASD | Left Thumbstick | Virtual Thumbstick | |
Turn | Mouse Move | Right Thumbstick | Hold and drag screen | |
Jump | Space | A (right hand, bottom button) | A | Jump Button |
Crouch | C | −− | Left Thumbstick (Click) | Jump Button (Hold) |
Prone / Crawl | Z | Left Thumbstick (Hold) | ||
Sprint | Left Shift | −− | ||
Use / Interact | E | Trigger / Index finger pull | Trigger | Tap |
Grab / Pick Up | Left Mouse Button | Grip / Middle finger pull | ||
Quick Menu | Escape | B / Y (either hand, top button) | Menu Button | |
Action Menu | R | B / Y (Hold) (either hand, top button) | Right Thumbstick (Press) | Menu Button (Hold) |
Mute/Unmute | V | X (left hand, bottom button) | Y | Microphone Button |
Additional controls
VR
VRChat officially supports the following headsets and their corresponding control schemes.
- Meta Quest headsets
- Meta Quest 2
- Meta Quest 3(S)
- Meta Quest Pro
- HTC Vive XR Elite
- Pico 4
In addition, VRChat supports these headsets in PCVR mode, where your headset is connected to a Windows gaming PC.
- All SteamVR-compatible headsets, including (but not limited to)
- Valve Index
- HTC Vive series
- Bigscreen Beyond
- Tethered Pimax HMDs
- Any Steam Link-compatible HMD (Meta Quest series)
- Any Virtual Desktop-compatible HMD
- Most ALVR-compatible HMDs
On PC, we also support gamepad input via Steam’s Input Manager.
Controller buttons
Most VR controllers are laid out similarly. Each controller has a joystick and two main buttons, a system button, a trigger, and a grip button.
Button | Assignment |
---|---|
A - right hand, bottom button | Jump |
B - right hand, top button | Press: Quick Menu Hold: Action Menu |
X - left hand, button button | Press: Mute/Unmute |
Y - left hand, top button | Press: Quick Menu Hold: Action Menu |
Grip - Middle finger pull
|
Pick up |
Trigger - Index finger pull | Use |
Right Thumbstick | Turn |
Left Thumbstick | Move / Locomote |
Both Triggers + Both Menu Buttons | Enable Safe Mode |
Hand tracking
There is a tutorial world to learn hand tracking in a kinesthetic environment!
To use hand tracking, just put down your controllers and put your hands out so the Quest hand tracking system kicks in. Of course, make sure you have the system enabled in the Quest settings.
To move around the world, hold your left hand up, palm facing your face. Touch your middle finger to your thumb in a “pinch” motion, and a small blue sphere will appear. While still pinching, move your fingers away from that sphere, and you'll move in that direction!
To turn left and right, do the same motion with your middle finger to your thumb, but with your right hand. While still pinching, move your fingers left or right. You'll turn!
You can turn with Comfort Turning (snap turning) on or off. If you have Comfort Turning on, you'll need to move your pinched finger “past” the turn point each time you turn. It might be easier to use this locomotion method with Comfort Turning disabled in your settings.
Pull up your VRChat Quick Menu by “pinching” your index finger and your thumb on your left hand. This is a “default” Oculus gesture, you'll see a little menu icon float over your hand and “fill up” as you long-pinch. To interact with the UI, point at it with your hand, and select things by pinching your index and thumb together.
You can mute yourself by holding your thumb and ring finger together for a moment on your left hand.
Desktop
You can play VRChat using a keyboard and mouse.
Movement is handled via the standard FPS “WASD” setup. Your mouse adjusts your view position. Your head points in the direction you’re looking.
Key | What it does |
---|---|
W | Moves user forward |
A | Moves user left |
S | Moves user back |
D | Moves user right |
Space | Makes user jump (if it is enabled in the room) |
Z | Crawl/Go Prone |
C | Crouch |
R | Opens Action Menu |
Escape | Opens Quick Menu |
Shift | Sprint |
Left Click | Interact / Pickup |
Right Click (Hold) | Shows interaction mouse |
Right Click | Drop pickup |
Right Click (Hold) (Pickups) | Allows you to throw held pickups. The longer you hold, the further the object goes. |
V (Hold) (If using push to talk) | Enables microphone as long as it’s held |
V (If using toggle talk) | Enables / Disables microphone |
Y | Opens chatbox text input |
Tab (Hold) | Allows you to move your mouse around the screen without moving your avatar. (Useful for clicking UI elements) |
End | Toggles AFK mode |
Control + N | Cycles through visibility options of nameplates |
Control + H | Toggles visibility of the HUD (microphone and notification icons) |
Control + \ | Local switch to default Robot avatar (good for when unable to access menu or see out of avatar) |
RShift + Backtick + 1† | Toggles visibility of trigger debug menu |
RShift + Backtick + 2† | Toggles visibility of information debug menu |
RShift + Backtick + 3† | Toggles visibility of console debug menu |
RShift + Backtick + 4† | Toggles visibility of networking debug menu |
RShift + Backtick + 5† | Toggles visibility of networking graph debug menu |
RShift + Backtick + 7† | Toggles visibility of networking debug overlay |
RShift + Backtick + 8† | Toggles visibility of event debug overlay |
RShift + Backtick + 9† | Toggles visibility of user networking debug overlay |
F12 | Takes screenshot, saved to the folder VRChat is installed |
Control + F12 | Takes screenshot at double the normal resolution, by default 4K (3840 × 2160), saved to the User’s Pictures/VRChat folder |
Shift + F1* | Hand gesture - Idle |
Shift + F2* | Hand gesture - Fist |
Shift + F3* | Hand gesture - Open Hand |
Shift + F4* | Hand gesture - Point |
Shift + F5* | Hand gesture - Victory (Peace) |
Shift + F6* | Hand gesture - Rock ’n Roll |
Shift + F7* | Hand gesture - Finger-gun |
Shift + F8* | Hand gesture - Thumbs up |
Shift + F11* | Enables Safe Mode. |
< and > | Rotate the user left and right in. |
I / K | Adjusts pitch of the held object (rotate along X axis) |
J / L | Adjusts yaw of the held object (rotate along Y axis)
|
U / O | Adjusts roll of the held object (rotate along Z axis) |
Mouse Wheel | Moves the held object forward/back (translate along Z axis) |
Middle Mouse Button (Hold) | Adjusts object rotation by moving the mouse |
* Use left shift to control your left hand, use right shift to control your right hand.
† On a standard English US QWERTY layout keyboard, “backtick” is the key in the top left, next to the 1
key. It shares a key with the tilde (~
) character.
Debug options are disabled unless you launch VRChat with the --enable-debug-gui
launch option.
Mobile
On the left side of the screen is a virtual joystick, which will move your avatar around. Tapping and dragging on the screen will move your point of view. Double tapping and holding anywhere on the screen will let you walk around and move your viewpoint simultaneously.
The right side of the screen has buttons for jumping, picking up items, and interacting with the world. Holding down the button will allow for further options, such as an action menu, or crouching.
Gamepad
You can play VRChat using a gamepad on PC and Mobile.
Typical controllers supported include Xbox controllers, PlayStation controllers, and Nintendo Switch controllers. The below table uses the "Xbox" controller layout for reference.
Buttons (Based on Xbox Controller) | Assignment |
---|---|
A | Makes user jump (if it is enabled in the room) |
B / X | Drop pickup |
Y (Hold) (If using push to talk) | Enables microphone as long as it’s held |
Y (If using toggle talk) | Enables / Disables microphone |
D-pad Up | Toggles visibility of user nametags |
D-pad Down | Toggles visibility of the HUD (microphone and notification icons) |
LB (Hold) + Left Joystick | Moves the held object forward/back (translate along Z axis) |
LB (Hold) + Right Joystick | Rotates the held object |
RB (Hold) + Left Joystick
|
Select left hand gesture (Only Available on Steam) |
RB (Hold) + Right Joystick | Select right hand gesture (Only Available on Steam) |
LT/RT | Interact / Pickup |
Left Joystick | Moves user |
Left Joystick Click | Crouch |
Left Joystick Hold | Crawl/Go Prone |
Right Joystick | Looks around |
Right Joystick Click | Opens Action Menu |
View | Takes screenshot, saved to the folder VRChat is installed |
Menu | Opens Quick Menu |
A / RT (In Menu) | Click in Menu |
B (In Menu) | Closes Menu |
VRChat camera
VRChat camera allows users to take photos to capture their experiences in VRChat. For more information about controlling the camera, please view the Camera article.
Risorse
- "Quest 2 Finger Tracking" by VRChat on YouTube
- "VRChat 2022.4.1" on Hand Tracking